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metaverseDubai/TEMPLATES/material_naming_template.md

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# Material Naming Template
Use this template when creating new materials.
## Template
**Material Type**: [Glass / Concrete / Metal / Water / Effect / etc.]
**Usage**: [Where this material is used]
**Naming**:
- **Base Material**: `M_[AssetName]_[Type]_[Resolution]`
- **Material Instance**: `MI_[AssetName]_[Type]_[Variant]`
- **Example**: `M_Building_Glass_4K`, `MI_Building_Glass_Blue`
**Resolution**: [8K / 4K / 2K]
**Texture Set**:
- Base Color: `T_[AssetName]_BaseColor_[Resolution]`
- Normal: `T_[AssetName]_Normal_[Resolution]`
- Roughness: `T_[AssetName]_Roughness_[Resolution]`
- Metallic: `T_[AssetName]_Metallic_[Resolution]`
- AO: `T_[AssetName]_AO_[Resolution]`
**Properties**:
- Reflectivity: [Value]
- Roughness: [Value]
- Metallic: [Value]
**Notes**:
[Additional notes]
---
**Created**: [Date]
**Created By**: [Name]