# Material Naming Template Use this template when creating new materials. ## Template **Material Type**: [Glass / Concrete / Metal / Water / Effect / etc.] **Usage**: [Where this material is used] **Naming**: - **Base Material**: `M_[AssetName]_[Type]_[Resolution]` - **Material Instance**: `MI_[AssetName]_[Type]_[Variant]` - **Example**: `M_Building_Glass_4K`, `MI_Building_Glass_Blue` **Resolution**: [8K / 4K / 2K] **Texture Set**: - Base Color: `T_[AssetName]_BaseColor_[Resolution]` - Normal: `T_[AssetName]_Normal_[Resolution]` - Roughness: `T_[AssetName]_Roughness_[Resolution]` - Metallic: `T_[AssetName]_Metallic_[Resolution]` - AO: `T_[AssetName]_AO_[Resolution]` **Properties**: - Reflectivity: [Value] - Roughness: [Value] - Metallic: [Value] **Notes**: [Additional notes] --- **Created**: [Date] **Created By**: [Name]