74 lines
1.6 KiB
Markdown
74 lines
1.6 KiB
Markdown
# Progress Report - Week 6: Lighting, Atmosphere, & Weather
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## Date
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[Date]
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## Week Overview
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Lumen lighting setup, day/night cycle, and atmospheric effects.
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## Completed Tasks
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### Lighting Setup
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- [ ] HDRI sky configured
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- [ ] Directional light (sun) configured
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- [ ] Lumen GI settings configured
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- [ ] Lumen Reflections configured
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- [ ] Lighting tested and validated
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### Day/Night Cycle
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- [ ] BP_DayNightCycle blueprint created
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- [ ] Time of day system implemented
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- [ ] Sunrise preset configured (6:00-8:00)
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- [ ] Daytime preset configured (8:00-17:00)
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- [ ] Sunset preset configured (17:00-19:00)
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- [ ] Night preset configured (19:00-6:00)
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- [ ] Smooth transitions validated
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### Atmosphere
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- [ ] BP_Atmosphere blueprint created
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- [ ] Volumetric fog configured
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- [ ] Humidity simulation implemented
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- [ ] Atmospheric perspective configured
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### Heat Haze
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- [ ] MFX_HeatHaze material created
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- [ ] Heat distortion shader implemented
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- [ ] Heat haze applied to surfaces
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### Post-Process
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- [ ] PP_DubaiCinematic post-process volume created
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- [ ] Bloom configured
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- [ ] Chromatic aberration configured
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- [ ] Depth of field configured
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- [ ] Color grading LUTs created (time-of-day)
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## Progress Metrics
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- **Lighting Quality**: [Rating]/10
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- **Day/Night Cycle**: [X]% complete
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- **Performance**: [X] FPS
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- **Visual Quality**: [Rating]/10
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## Issues Encountered
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### Technical Issues
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- [List any technical issues]
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### Blockers
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- [List any blockers]
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## Next Steps
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1. Refine lighting quality
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2. Optimize performance
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3. Begin Week 7: Vehicles and water
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## Notes
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[Additional notes]
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---
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**Status**: In Progress
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**Completion**: [X]%
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