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metaverseDubai/PROGRESS_REPORTS/week4_report.md

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# Progress Report - Week 4: Hero Landmark Modeling + Texturing
## Date
[Date]
## Week Overview
Cayan Tower hero asset creation with 8K textures and photoreal quality.
## Completed Tasks
### Modeling
- [ ] Cayan Tower high-poly model complete
- [ ] UV mapping complete (UDIM workflow)
- [ ] Model exported and validated
### Texturing
- [ ] 8K texture sets created (Base Color, Normal, Roughness, Metallic, AO)
- [ ] Glass material textures created
- [ ] Chrome material textures created
- [ ] Emissive textures created (if needed)
- [ ] Textures exported and validated
### Material Creation
- [ ] M_Hero_CayanTower_Glass_8K material created
- [ ] M_Hero_CayanTower_Chrome_8K material created
- [ ] Materials assigned to mesh
- [ ] Materials tested in level
### Import to Unreal
- [ ] Hero asset imported to Unreal
- [ ] Nanite enabled and working
- [ ] Materials assigned correctly
- [ ] Visual quality validated
## Progress Metrics
- **Model Completion**: [X]%
- **Texture Completion**: [X]%
- **Material Completion**: [X]%
- **Visual Quality**: [Rating]/10
## Issues Encountered
### Technical Issues
- [List any technical issues]
### Blockers
- [List any blockers]
## Next Steps
1. Finalize hero asset details
2. Optimize performance
3. Begin Week 5: Primary building modeling
## Notes
[Additional notes]
---
**Status**: In Progress
**Completion**: [X]%