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explorer-monorepo/docs/specs/xr/xr-performance.md

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# XR Performance Specification
## Overview
Performance requirements and optimization strategies for XR experiences.
## Frame Rate Targets
**Target**: 90 FPS (VR) or 60 FPS (AR)
**Minimum**: 72 FPS (VR) or 30 FPS (AR)
**Measurement**: Consistent frame timing
## LOD (Level of Detail) Strategies
### Strategy
**Distance-Based LOD**:
- High detail for nearby objects
- Reduced detail for distant objects
- Cull objects beyond view distance
**Performance-Based LOD**:
- Adjust detail based on frame rate
- Dynamic quality adjustment
## Asset Optimization
### Optimization Techniques
- Texture compression
- Geometry simplification
- Animation optimization
- Occlusion culling
## Network Data Streaming
### Strategy
- Load critical data first
- Stream additional data progressively
- Cache frequently accessed data
- Preload based on user movement
## References
- XR Architecture: See `xr-architecture.md`
- XR Scenes: See `xr-scenes.md`