# XR Performance Specification ## Overview Performance requirements and optimization strategies for XR experiences. ## Frame Rate Targets **Target**: 90 FPS (VR) or 60 FPS (AR) **Minimum**: 72 FPS (VR) or 30 FPS (AR) **Measurement**: Consistent frame timing ## LOD (Level of Detail) Strategies ### Strategy **Distance-Based LOD**: - High detail for nearby objects - Reduced detail for distant objects - Cull objects beyond view distance **Performance-Based LOD**: - Adjust detail based on frame rate - Dynamic quality adjustment ## Asset Optimization ### Optimization Techniques - Texture compression - Geometry simplification - Animation optimization - Occlusion culling ## Network Data Streaming ### Strategy - Load critical data first - Stream additional data progressively - Cache frequently accessed data - Preload based on user movement ## References - XR Architecture: See `xr-architecture.md` - XR Scenes: See `xr-scenes.md`