88 lines
3.8 KiB
Solidity
88 lines
3.8 KiB
Solidity
|
|
// SPDX-License-Identifier: MIT
|
|||
|
|
pragma solidity ^0.8.20;
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* @title MonetaryFormulas
|
|||
|
|
* @notice Implementation of mandatory monetary formulas
|
|||
|
|
* @dev All formulas MUST be applied exactly as specified without modification
|
|||
|
|
*
|
|||
|
|
* Formulas:
|
|||
|
|
* - Money Supply: M = C + D and M = MB × m
|
|||
|
|
* - Money Velocity: V = PQ / M
|
|||
|
|
* - Money Multiplier: m = 1 / r and m = (1 + c) / (r + c)
|
|||
|
|
*/
|
|||
|
|
library MonetaryFormulas {
|
|||
|
|
/**
|
|||
|
|
* @notice Calculate money supply: M = C + D
|
|||
|
|
* @dev M = Money Supply, C = Currency, D = Deposits
|
|||
|
|
* @param currency Currency component (C)
|
|||
|
|
* @param deposits Deposits component (D)
|
|||
|
|
* @return moneySupply Money supply (M)
|
|||
|
|
*/
|
|||
|
|
function calculateMoneySupply(uint256 currency, uint256 deposits) internal pure returns (uint256 moneySupply) {
|
|||
|
|
return currency + deposits;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* @notice Calculate money supply: M = MB × m
|
|||
|
|
* @dev M = Money Supply, MB = Monetary Base, m = Money Multiplier
|
|||
|
|
* @param monetaryBase Monetary base (MB)
|
|||
|
|
* @param moneyMultiplier Money multiplier (m)
|
|||
|
|
* @return moneySupply Money supply (M)
|
|||
|
|
*/
|
|||
|
|
function calculateMoneySupplyFromMultiplier(uint256 monetaryBase, uint256 moneyMultiplier) internal pure returns (uint256 moneySupply) {
|
|||
|
|
return (monetaryBase * moneyMultiplier) / 1e18; // Assuming multiplier in 18 decimals
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* @notice Calculate money velocity: V = PQ / M
|
|||
|
|
* @dev V = Velocity, P = Price Level, Q = Quantity of Goods, M = Money Supply
|
|||
|
|
* @param priceLevel Price level (P)
|
|||
|
|
* @param quantityOfGoods Quantity of goods (Q)
|
|||
|
|
* @param moneySupply Money supply (M)
|
|||
|
|
* @return velocity Money velocity (V)
|
|||
|
|
*/
|
|||
|
|
function calculateMoneyVelocity(uint256 priceLevel, uint256 quantityOfGoods, uint256 moneySupply) internal pure returns (uint256 velocity) {
|
|||
|
|
if (moneySupply == 0) {
|
|||
|
|
return 0;
|
|||
|
|
}
|
|||
|
|
return (priceLevel * quantityOfGoods) / moneySupply;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* @notice Calculate simple money multiplier: m = 1 / r
|
|||
|
|
* @dev m = Money Multiplier, r = Reserve Ratio
|
|||
|
|
* @param reserveRatio Reserve ratio (r) in basis points (e.g., 1000 = 10%)
|
|||
|
|
* @return moneyMultiplier Money multiplier (m) in 18 decimals
|
|||
|
|
*/
|
|||
|
|
function calculateSimpleMoneyMultiplier(uint256 reserveRatio) internal pure returns (uint256 moneyMultiplier) {
|
|||
|
|
require(reserveRatio > 0, "MonetaryFormulas: reserve ratio must be positive");
|
|||
|
|
require(reserveRatio <= 10000, "MonetaryFormulas: reserve ratio cannot exceed 100%");
|
|||
|
|
|
|||
|
|
// m = 1 / r, where r is in basis points
|
|||
|
|
// Convert to 18 decimals: m = (1e18 * 10000) / reserveRatio
|
|||
|
|
return (1e18 * 10000) / reserveRatio;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* @notice Calculate money multiplier with currency ratio: m = (1 + c) / (r + c)
|
|||
|
|
* @dev m = Money Multiplier, r = Reserve Ratio, c = Currency Ratio
|
|||
|
|
* @param reserveRatio Reserve ratio (r) in basis points
|
|||
|
|
* @param currencyRatio Currency ratio (c) in basis points
|
|||
|
|
* @return moneyMultiplier Money multiplier (m) in 18 decimals
|
|||
|
|
*/
|
|||
|
|
function calculateMoneyMultiplierWithCurrency(uint256 reserveRatio, uint256 currencyRatio) internal pure returns (uint256 moneyMultiplier) {
|
|||
|
|
require(reserveRatio > 0, "MonetaryFormulas: reserve ratio must be positive");
|
|||
|
|
require(reserveRatio <= 10000, "MonetaryFormulas: reserve ratio cannot exceed 100%");
|
|||
|
|
require(currencyRatio <= 10000, "MonetaryFormulas: currency ratio cannot exceed 100%");
|
|||
|
|
|
|||
|
|
// m = (1 + c) / (r + c), where r and c are in basis points
|
|||
|
|
// Convert to 18 decimals: m = (1e18 * (10000 + currencyRatio)) / (reserveRatio + currencyRatio)
|
|||
|
|
uint256 numerator = 1e18 * (10000 + currencyRatio);
|
|||
|
|
uint256 denominator = reserveRatio + currencyRatio;
|
|||
|
|
|
|||
|
|
require(denominator > 0, "MonetaryFormulas: invalid denominator");
|
|||
|
|
return numerator / denominator;
|
|||
|
|
}
|
|||
|
|
}
|