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metaverseDubai/ASSET_TRACKING.md

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Asset Tracking - Dubai Metaverse

Overview

This document tracks the status of all assets in the Dubai Metaverse project.

Tracking Format

Asset Name Tier Category Status Assigned To Start Date Completion Date Notes
[Asset] [1/2/3] [Category] [Status] [Person] [Date] [Date] [Notes]

Status Options:

  • Not Started
  • In Progress
  • Review
  • Complete
  • Blocked

Tier 1: Hero Assets

Asset Name Status Assigned To Start Date Completion Date Notes
SM_Hero_CayanTower_Main Not Started - - - Hero landmark
SM_Hero_CayanTower_Details Not Started - - - Architectural details
M_Hero_CayanTower_Glass Not Started - - - 8K glass material
M_Hero_CayanTower_Chrome Not Started - - - 8K chrome material
T_Hero_CayanTower_BaseColor_8K Not Started - - - 8K base color (UDIM)
T_Hero_CayanTower_Normal_8K Not Started - - - 8K normal (UDIM)
T_Hero_CayanTower_Roughness_8K Not Started - - - 8K roughness (UDIM)
T_Hero_CayanTower_Metallic_8K Not Started - - - 8K metallic (UDIM)
T_Hero_CayanTower_AO_8K Not Started - - - 8K AO (UDIM)

Tier 2: Primary Buildings

Marina Residential Towers (Buildings 01-25)

Asset Name Status Assigned To Start Date Completion Date Notes
SM_Building_Marina_01 Not Started - - - -
SM_Building_Marina_02 Not Started - - - -
... ... ... ... ... ...
SM_Building_Marina_25 Not Started - - - -

Supporting Buildings

Asset Name Status Assigned To Start Date Completion Date Notes
SM_Building_Support_01 Not Started - - - -
... ... ... ... ... ...

Tier 2: Vehicles

Asset Name Status Assigned To Start Date Completion Date Notes
SM_Vehicle_Lamborghini Not Started - - - Supercar
SM_Vehicle_GWagon Not Started - - - Luxury SUV
SM_Vehicle_Ferrari Not Started - - - Supercar
BP_Vehicle_Lamborghini Not Started - - - Vehicle blueprint
BP_Vehicle_GWagon Not Started - - - Vehicle blueprint
BP_Vehicle_Ferrari Not Started - - - Vehicle blueprint

Tier 2: MetaHumans

Asset Name Status Assigned To Start Date Completion Date Notes
MH_Dubai_01 Not Started - - - MetaHuman 1
MH_Dubai_02 Not Started - - - MetaHuman 2
MH_Dubai_03 Not Started - - - MetaHuman 3
MH_Dubai_04 Not Started - - - MetaHuman 4
MH_Dubai_05 Not Started - - - MetaHuman 5
MH_Dubai_06 Not Started - - - MetaHuman 6 (optional)
MH_Dubai_07 Not Started - - - MetaHuman 7 (optional)
MH_Dubai_08 Not Started - - - MetaHuman 8 (optional)
MH_Dubai_09 Not Started - - - MetaHuman 9 (optional)
MH_Dubai_10 Not Started - - - MetaHuman 10 (optional)

Material Library

Asset Name Status Assigned To Start Date Completion Date Notes
M_Building_Glass_4K Not Started - - - Shared glass material
M_Building_Concrete_4K Not Started - - - Shared concrete material
M_Building_Metal_4K Not Started - - - Shared metal material
M_Water_Marina Not Started - - - Marina water shader
MFX_HeatHaze Not Started - - - Heat distortion shader
MFX_Fingerprint Not Started - - - Surface smudges
MFX_Weathering Not Started - - - Weathering effects

Progress Summary

By Tier

  • Tier 1 (Hero): 0/9 complete (0%)
  • Tier 2 (Primary): 0/[Count] complete (0%)
  • Tier 3 (Background): 0/[Count] complete (0%)

By Category

  • Buildings: 0/[Count] complete (0%)
  • Vehicles: 0/3 complete (0%)
  • Characters: 0/5-10 complete (0%)
  • Materials: 0/[Count] complete (0%)
  • Props: 0/[Count] complete (0%)

Overall Progress

Total Assets: [Count] Complete: 0 (0%) In Progress: 0 (0%) Not Started: [Count] (100%)


Notes

  • Update this document regularly as assets are completed
  • Use status column to track progress
  • Add notes for any issues or special considerations
  • Review weekly during team meetings

Version: 1.0 Last Updated: [Current Date]