# Blueprint Organization Guide ## Naming Conventions ### Gameplay Blueprints - `BP_PlayerController` - Player controller - `BP_GameMode` - Game mode - `BP_PlayerCharacter` - Player character - `BP_InteractionBase` - Base interaction class ### System Blueprints - `BP_WeatherSystem` - Weather management - `BP_DayNightCycle` - Time of day system - `BP_VehicleSpawner` - Vehicle spawning - `BP_NPCSpawner` - NPC spawning ### UI Blueprints - `WBP_MainMenu` - Main menu widget - `WBP_HUD` - HUD widget - `WBP_InteractionPrompt` - Interaction UI ## Folder Structure ``` Content/Blueprints/ ├── Gameplay/ │ ├── Player/ │ ├── Interactions/ │ └── Systems/ ├── UI/ │ ├── Menus/ │ └── HUD/ └── Systems/ ├── Weather/ ├── Time/ └── NPCs/ ```