chore: commit untracked UE/scaffold files (repo cleanup triage 20260707)

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Dubai Metaverse Team
2026-07-07 03:43:19 -07:00
parent b9c4978802
commit 9629838469
147 changed files with 26523 additions and 0 deletions

28
launch_editor.sh Executable file
View File

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#!/bin/bash
# Launch Unreal Editor for Dubai Metaverse project
PROJECT_FILE="$HOME/projects/metaverseDubai/DubaiMetaverse.uproject"
EDITOR_PATH="$HOME/UnrealEngine/Engine/Binaries/Linux/UnrealEditor"
if [ ! -f "$EDITOR_PATH" ]; then
echo "Error: UnrealEditor not found at $EDITOR_PATH"
exit 1
fi
if [ ! -f "$PROJECT_FILE" ]; then
echo "Error: Project file not found at $PROJECT_FILE"
exit 1
fi
echo "Launching Unreal Editor..."
echo "Project: $PROJECT_FILE"
echo ""
# Check for X server (required for GUI)
if [ -z "$DISPLAY" ]; then
echo "⚠ Warning: No DISPLAY variable set"
echo "For WSL, you may need to set up X server"
echo "Or use: export DISPLAY=:0"
fi
"$EDITOR_PATH" "$PROJECT_FILE" "$@"