chore: commit untracked UE/scaffold files (repo cleanup triage 20260707)
Co-authored-by: Cursor <cursoragent@cursor.com>
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docs/reference/BLUEPRINT_ORGANIZATION.md
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docs/reference/BLUEPRINT_ORGANIZATION.md
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# Blueprint Organization Guide
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## Naming Conventions
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### Gameplay Blueprints
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- `BP_PlayerController` - Player controller
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- `BP_GameMode` - Game mode
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- `BP_PlayerCharacter` - Player character
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- `BP_InteractionBase` - Base interaction class
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### System Blueprints
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- `BP_WeatherSystem` - Weather management
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- `BP_DayNightCycle` - Time of day system
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- `BP_VehicleSpawner` - Vehicle spawning
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- `BP_NPCSpawner` - NPC spawning
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### UI Blueprints
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- `WBP_MainMenu` - Main menu widget
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- `WBP_HUD` - HUD widget
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- `WBP_InteractionPrompt` - Interaction UI
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## Folder Structure
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```
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Content/Blueprints/
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├── Gameplay/
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│ ├── Player/
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│ ├── Interactions/
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│ └── Systems/
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├── UI/
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│ ├── Menus/
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│ └── HUD/
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└── Systems/
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├── Weather/
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├── Time/
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└── NPCs/
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```
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