chore: commit untracked UE/scaffold files (repo cleanup triage 20260707)
Co-authored-by: Cursor <cursoragent@cursor.com>
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PROGRESS_REPORTS/PROJECT_STATUS.md
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PROGRESS_REPORTS/PROJECT_STATUS.md
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# Project Status - Dubai Metaverse
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## Current Status: ✅ FOUNDATION COMPLETE
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**Date**: 2024-11-21
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**Phase**: Pre-Production Complete, UE5 Project Configured via CLI
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---
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## Implementation Status
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### ✅ Phase 1: Pre-Production (IN PROGRESS)
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- **Week 1**: Vision, Scope, & Pipeline Setup ✅
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- **Week 2**: Geospatial Acquisition + Blockout ⏸️ PENDING
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**Deliverables**:
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- ✅ All documentation created (118+ files)
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- ✅ Project structure established
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- ✅ Version control configured
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- ✅ Automation scripts created (27 scripts)
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- ✅ Task breakdowns complete
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- ✅ **UE5.4.1 build complete** (Completed: 2025-11-21 17:34:05)
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- ✅ **UE5 installation verified** (150GB, binary confirmed)
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- ✅ UE5 project created (DubaiMetaverse.uproject)
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- ✅ **Project settings fully configured** (2025-11-22)
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- ✅ Nanite enabled and configured
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- ✅ Lumen enabled (Global Illumination + Reflections)
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- ✅ World Partition enabled
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- ✅ Virtual Shadow Maps enabled
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- ✅ All required plugins enabled (PCG, VirtualProduction, MovieRenderQueue, ModelingTools, GeometryScript)
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- ✅ Git LFS configured for UE5 files
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- ✅ Data acquisition scripts ready
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- ✅ Launch and verification scripts created
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### 📋 Phase 2: Environment Production (READY)
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- **Week 3**: Procedural City Generation
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- **Week 4**: Hero Landmark Modeling + Texturing
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- **Week 5**: Detailed Architecture + Materials
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**Documentation Ready**:
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- ✅ PCG workflow documented
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- ✅ Houdini pipeline documented
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- ✅ Hero asset specs documented
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- ✅ Building pipeline documented
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- ✅ Texturing workflow documented
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### 📋 Phase 3: World Systems (READY)
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- **Week 6**: Lighting, Atmosphere, & Weather
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- **Week 7**: Vehicles, Water, & World FX
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- **Week 8**: MetaHumans + AI NPCs
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**Documentation Ready**:
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- ✅ Lighting setup documented
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- ✅ Day/night cycle documented
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- ✅ Vehicle system documented
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- ✅ Water system documented
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- ✅ NPC systems documented
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### 📋 Phase 4: Gameplay + Interaction (READY)
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- **Week 9**: Core Interactions
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- **Week 10**: Cinematic Rendering + Performance
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**Documentation Ready**:
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- ✅ Interaction system documented
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- ✅ Player controls documented
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- ✅ Quest system documented
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- ✅ Cinematic pipeline documented
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- ✅ Performance optimization documented
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### 📋 Phase 5: Final Polish (READY)
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- **Weeks 11-12**: Testing & Build Delivery
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**Documentation Ready**:
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- ✅ Testing checklist created
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- ✅ Bug tracking template created
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- ✅ Build packaging documented
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- ✅ Deployment guide created
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- ✅ Developer handoff documented
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---
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## Project Statistics
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### Documentation
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- **Total Files**: 68 markdown files
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- **Core Documentation**: 14 files
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- **Technical Documentation**: 30 files in `docs/`
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- **Progress Reports**: 9 templates
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- **Task Breakdowns**: 5 phase files
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### Scripts
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- **Total Scripts**: 15 files
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- **Setup Scripts**: 2
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- **Validation Scripts**: 2
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- **Data Import Scripts**: 2
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- **Phase-Specific Scripts**: 9
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### Project Structure
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- **Directories**: 11 organized directories
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- **Data Structure**: Complete data organization
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- **Version Control**: Git LFS configured
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- **Configuration**: Editor config, requirements
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---
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## Next Steps for Development
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**See**: [docs/setup/NEXT_STEPS.md](docs/setup/NEXT_STEPS.md) for complete next steps based on TASKS/ review
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**See**: [docs/setup/NEXT_STEPS.md](docs/setup/NEXT_STEPS.md) for immediate action items
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### Immediate Actions
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1. **✅ UE5 Build Complete** ✅ COMPLETE
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- Build Status: ✅ Complete (2025-11-21 17:34:05)
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- Installation: ✅ Verified (150GB)
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- Binary: ✅ Confirmed at `~/UnrealEngine/Engine/Binaries/Linux/UnrealEditor`
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- Project File: ✅ `DubaiMetaverse.uproject` exists
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- Next: Launch editor and begin development
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2. **Initialize Project**
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```bash
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./scripts/setup/setup_project.sh
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```
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3. **Begin Phase 1, Week 2**
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- Acquire geospatial data
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- Create blockout level
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- Validate scale and layout
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### Development Workflow
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1. **Review Documentation**: Read relevant docs for each phase
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2. **Follow Task Lists**: Use `TASKS/phaseX_tasks.md` for detailed tasks
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3. **Track Progress**: Update `PROGRESS_REPORTS/weekX_report.md`
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4. **Validate Assets**: Use validation scripts
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5. **Update Milestones**: Track in `docs/planning/MILESTONES.md`
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---
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## Key Resources
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### Getting Started
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- **README.md**: Project overview and quick start
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- **docs/setup/UE5_INSTALLATION.md**: Unreal Engine installation guide
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- **docs/setup/PROJECT_SETTINGS.md**: Engine configuration
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### Development Guides
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- **docs/PIPELINE.md**: Complete development pipeline
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- **docs/NAMING_CONVENTIONS.md**: Asset naming standards
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- **docs/TECHNICAL_BRIEF.md**: Technical specifications
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### System Documentation
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- All system docs in `docs/` directory
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- Phase-specific guides for each system
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- Best practices and troubleshooting
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---
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## Project Health
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### ✅ Strengths
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- Complete documentation foundation
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- Clear task breakdowns
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- Comprehensive system guides
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- Automation scripts ready
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- Organized project structure
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### 📋 Ready for
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- Unreal Engine project creation
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- Asset development
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- System implementation
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- Team collaboration
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- Progress tracking
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---
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## Support
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### Documentation
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- All systems fully documented
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- Troubleshooting guides included
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- Best practices documented
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### Scripts
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- Automation scripts ready
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- Validation tools available
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- Data import tools prepared
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### Project Management
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- Task tracking system ready
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- Progress report templates
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- Milestone tracking configured
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---
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## Next Steps
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### Immediate Actions
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1. **✅ UE5 Installation Complete**
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- Status: ✅ Build Complete (2025-11-21 17:34:05)
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- Installation Size: 150GB
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- Verification: ✅ Passed
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- Binary: `~/UnrealEngine/Engine/Binaries/Linux/UnrealEditor`
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2. **✅ Unreal Engine Project Created & Configured**
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- Project File: ✅ `DubaiMetaverse.uproject` exists
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- Project Settings: ✅ Fully configured (2025-11-22)
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- ✅ Nanite enabled
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- ✅ Lumen enabled (GI + Reflections)
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- ✅ World Partition enabled
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- ✅ Virtual Shadow Maps enabled
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- Plugins: ✅ All required plugins enabled
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- Configuration Script: `./scripts/setup/configure_project_settings.sh`
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- Verification: `./scripts/setup/verify_project_setup.sh`
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3. **Launch Editor**
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- Launch: `~/UnrealEngine/Engine/Binaries/Linux/UnrealEditor ~/projects/metaverseDubai/DubaiMetaverse.uproject`
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- Settings are pre-configured, ready to use
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- Optional: Verify settings in Edit > Project Settings
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4. **Begin Phase 1, Week 2**
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- Geospatial data acquisition
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- Blockout creation
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- See: [TASKS/phase1_tasks.md](TASKS/phase1_tasks.md)
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- Guide: [docs/setup/NEXT_STEPS_AFTER_BUILD.md](docs/setup/NEXT_STEPS_AFTER_BUILD.md)
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---
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**Status**: Foundation Complete, UE5 Installed, Ready for Development
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**Last Updated**: 2025-11-21
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**Version**: 1.1
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