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metaverseDubai/scripts/setup/setup_blockout.sh

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#!/bin/bash
#
# Script Name: setup_blockout.sh
# Description: Prepare blockout level setup instructions
# Usage: ./setup_blockout.sh
# Author: Dubai Metaverse Team
# Date: 2024
# Version: 1.0
set -euo pipefail
# Configuration
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_ROOT="$(cd "$SCRIPT_DIR/../.." && pwd)"
echo "=========================================="
echo "Blockout Level Setup Guide"
echo "=========================================="
echo ""
cat << 'EOF'
## Blockout Setup Steps
### 1. Create Main Level
- Open Unreal Editor
- File > New Level > Empty Level
- Save as: Content/Maps/MainLevel
- Enable World Partition
### 2. Import OSM Data
- Run: python3 scripts/data/import_osm_data.py --output data/processed/dubai_marina_buildings.geojson
- Import GeoJSON to Unreal (may require plugin or conversion)
- Create building footprint meshes from OSM data
### 3. Generate Terrain
- Run: python3 scripts/data/gis_to_unreal.py data/elevation/dem.tif --output data/processed/terrain_heightmap.raw
- Import heightmap to Landscape tool
- Create landscape from heightmap
- Set scale to 1:1 (100 units = 1 meter)
### 4. Create Building Footprints
- Use OSM building data
- Create simple box meshes for each building
- Place at correct locations
- Set correct heights (from reference or estimation)
- Use gray materials for blockout
### 5. Create Road Network
- Use OSM road data
- Create splines for roads
- Use Road Tool or spline meshes
- Set road width from reference
### 6. Add Basic Navigation
- Add NavMeshBoundsVolume
- Build navigation mesh
- Test player navigation
### 7. Validate Scale
- Verify 1:1 scale (100 units = 1 meter)
- Check building heights
- Verify distances match real-world
### 8. Test Navigation Flow
- Place player start
- Test walking through district
- Verify navigation works
- Check for clipping issues
## Blockout Checklist
- [ ] Main level created
- [ ] World Partition enabled
- [ ] OSM data imported
- [ ] Terrain generated from elevation data
- [ ] Building footprints placed
- [ ] Road network created
- [ ] Navigation mesh built
- [ ] Scale validated (1:1)
- [ ] Navigation flow tested
- [ ] Blockout reviewed
## Next Steps After Blockout
1. Identify exact buildings needed
2. Create Tier 1 asset list (Hero: Cayan Tower)
3. Create Tier 2 asset list (Primary buildings)
4. Begin asset production (Phase 2)
EOF
echo ""
echo "For detailed instructions, see:"
echo " - docs/planning/BLOCKOUT_REVIEW.md"
echo " - TASKS/phase1_tasks.md (Week 2)"
echo ""