296 lines
8.0 KiB
Bash
296 lines
8.0 KiB
Bash
|
|
#!/bin/bash
|
||
|
|
#
|
||
|
|
# Script Name: setup_pixel_streaming.sh
|
||
|
|
# Description: Set up Pixel Streaming for Dubai Metaverse project
|
||
|
|
# Usage: ./setup_pixel_streaming.sh [options]
|
||
|
|
# Author: Dubai Metaverse Team
|
||
|
|
# Date: 2024
|
||
|
|
# Version: 1.0
|
||
|
|
#
|
||
|
|
# Exit codes:
|
||
|
|
# 0: Success
|
||
|
|
# 1: General error
|
||
|
|
# 2: Invalid arguments
|
||
|
|
# 3: Missing dependencies
|
||
|
|
|
||
|
|
set -euo pipefail
|
||
|
|
|
||
|
|
# Configuration
|
||
|
|
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||
|
|
PROJECT_ROOT="$(cd "$SCRIPT_DIR/.." && pwd)"
|
||
|
|
LOG_FILE="${LOG_FILE:-$PROJECT_ROOT/logs/setup_pixel_streaming.log}"
|
||
|
|
|
||
|
|
# Colors
|
||
|
|
RED='\033[0;31m'
|
||
|
|
GREEN='\033[0;32m'
|
||
|
|
YELLOW='\033[1;33m'
|
||
|
|
NC='\033[0m'
|
||
|
|
|
||
|
|
# Logging
|
||
|
|
log() {
|
||
|
|
local level="${1:-INFO}"
|
||
|
|
shift
|
||
|
|
local message="$*"
|
||
|
|
local timestamp=$(date +'%Y-%m-%d %H:%M:%S')
|
||
|
|
echo "[$timestamp] [$level] $message" | tee -a "$LOG_FILE"
|
||
|
|
}
|
||
|
|
|
||
|
|
error_exit() {
|
||
|
|
log "ERROR" "$*"
|
||
|
|
exit 1
|
||
|
|
}
|
||
|
|
|
||
|
|
warning() {
|
||
|
|
log "WARNING" "$*"
|
||
|
|
}
|
||
|
|
|
||
|
|
success() {
|
||
|
|
log "SUCCESS" "$*"
|
||
|
|
}
|
||
|
|
|
||
|
|
# Parse arguments
|
||
|
|
PORT=8888
|
||
|
|
SIGNALING_SERVER_PORT=8888
|
||
|
|
DRY_RUN=false
|
||
|
|
VERBOSE=false
|
||
|
|
|
||
|
|
usage() {
|
||
|
|
cat << EOF
|
||
|
|
Usage: $0 [OPTIONS]
|
||
|
|
|
||
|
|
Set up Pixel Streaming for Dubai Metaverse project.
|
||
|
|
|
||
|
|
Options:
|
||
|
|
-h, --help Show this help message
|
||
|
|
-p, --port PORT Streaming port [default: 8888]
|
||
|
|
-s, --signaling PORT Signaling server port [default: 8888]
|
||
|
|
-d, --dry-run Perform dry run without making changes
|
||
|
|
-v, --verbose Enable verbose output
|
||
|
|
|
||
|
|
Examples:
|
||
|
|
$0 --port 8888
|
||
|
|
$0 --dry-run
|
||
|
|
$0 --port 8080 --signaling 8081
|
||
|
|
|
||
|
|
EOF
|
||
|
|
}
|
||
|
|
|
||
|
|
parse_args() {
|
||
|
|
while [[ $# -gt 0 ]]; do
|
||
|
|
case $1 in
|
||
|
|
-h|--help)
|
||
|
|
usage
|
||
|
|
exit 0
|
||
|
|
;;
|
||
|
|
-p|--port)
|
||
|
|
PORT="$2"
|
||
|
|
shift 2
|
||
|
|
;;
|
||
|
|
-s|--signaling)
|
||
|
|
SIGNALING_SERVER_PORT="$2"
|
||
|
|
shift 2
|
||
|
|
;;
|
||
|
|
-d|--dry-run)
|
||
|
|
DRY_RUN=true
|
||
|
|
shift
|
||
|
|
;;
|
||
|
|
-v|--verbose)
|
||
|
|
VERBOSE=true
|
||
|
|
shift
|
||
|
|
;;
|
||
|
|
*)
|
||
|
|
error_exit "Unknown option: $1. Use --help for usage."
|
||
|
|
;;
|
||
|
|
esac
|
||
|
|
done
|
||
|
|
}
|
||
|
|
|
||
|
|
# Validate prerequisites
|
||
|
|
validate_prerequisites() {
|
||
|
|
log "INFO" "Validating prerequisites..."
|
||
|
|
|
||
|
|
# Check for Node.js (required for signaling server)
|
||
|
|
if ! command -v node &> /dev/null; then
|
||
|
|
warning "Node.js not found. Pixel Streaming signaling server requires Node.js"
|
||
|
|
warning "Install Node.js: https://nodejs.org/"
|
||
|
|
else
|
||
|
|
local node_version=$(node --version)
|
||
|
|
log "INFO" "Node.js version: $node_version"
|
||
|
|
fi
|
||
|
|
|
||
|
|
# Check for Unreal Engine
|
||
|
|
if [ -z "${UE_ROOT:-}" ]; then
|
||
|
|
if [ -d "$HOME/UnrealEngine" ]; then
|
||
|
|
export UE_ROOT="$HOME/UnrealEngine"
|
||
|
|
elif [ -d "/opt/UnrealEngine" ]; then
|
||
|
|
export UE_ROOT="/opt/UnrealEngine"
|
||
|
|
else
|
||
|
|
error_exit "Unreal Engine not found. Set UE_ROOT environment variable"
|
||
|
|
fi
|
||
|
|
fi
|
||
|
|
|
||
|
|
# Check for Pixel Streaming plugin
|
||
|
|
local ps_plugin="$UE_ROOT/Engine/Plugins/Media/PixelStreaming"
|
||
|
|
if [ ! -d "$ps_plugin" ]; then
|
||
|
|
warning "Pixel Streaming plugin not found at: $ps_plugin"
|
||
|
|
warning "Pixel Streaming is included with UE5.4, verify installation"
|
||
|
|
else
|
||
|
|
log "INFO" "Pixel Streaming plugin found"
|
||
|
|
fi
|
||
|
|
|
||
|
|
# Check for project file
|
||
|
|
local project_file=$(find "$PROJECT_ROOT" -name "*.uproject" | head -1)
|
||
|
|
if [ -z "$project_file" ]; then
|
||
|
|
error_exit "Project file (.uproject) not found in $PROJECT_ROOT"
|
||
|
|
fi
|
||
|
|
|
||
|
|
export PROJECT_FILE="$project_file"
|
||
|
|
log "INFO" "Using project file: $PROJECT_FILE"
|
||
|
|
}
|
||
|
|
|
||
|
|
# Enable Pixel Streaming plugin
|
||
|
|
enable_plugin() {
|
||
|
|
log "INFO" "Enabling Pixel Streaming plugin..."
|
||
|
|
|
||
|
|
if [ "$DRY_RUN" = true ]; then
|
||
|
|
log "INFO" "[DRY RUN] Would enable Pixel Streaming plugin in project"
|
||
|
|
return
|
||
|
|
fi
|
||
|
|
|
||
|
|
# Note: Plugin should be enabled in .uproject file
|
||
|
|
# This script provides instructions
|
||
|
|
log "INFO" "Ensure Pixel Streaming plugin is enabled in $PROJECT_FILE"
|
||
|
|
log "INFO" "Add to Plugins array if not present:"
|
||
|
|
log "INFO" ' { "Name": "PixelStreaming", "Enabled": true }'
|
||
|
|
}
|
||
|
|
|
||
|
|
# Configure project settings
|
||
|
|
configure_settings() {
|
||
|
|
log "INFO" "Configuring Pixel Streaming settings..."
|
||
|
|
|
||
|
|
if [ "$DRY_RUN" = true ]; then
|
||
|
|
log "INFO" "[DRY RUN] Would configure Pixel Streaming settings"
|
||
|
|
return
|
||
|
|
fi
|
||
|
|
|
||
|
|
log "INFO" "Configure Pixel Streaming in Project Settings:"
|
||
|
|
log "INFO" " Edit > Project Settings > Plugins > Pixel Streaming"
|
||
|
|
log "INFO" " - Enable Pixel Streaming"
|
||
|
|
log "INFO" " - Set Streaming Port: $PORT"
|
||
|
|
log "INFO" " - Configure encoder settings"
|
||
|
|
}
|
||
|
|
|
||
|
|
# Setup signaling server
|
||
|
|
setup_signaling_server() {
|
||
|
|
log "INFO" "Setting up Pixel Streaming signaling server..."
|
||
|
|
|
||
|
|
local signaling_dir="$PROJECT_ROOT/PixelStreamingSignalingServer"
|
||
|
|
|
||
|
|
if [ "$DRY_RUN" = true ]; then
|
||
|
|
log "INFO" "[DRY RUN] Would set up signaling server in: $signaling_dir"
|
||
|
|
return
|
||
|
|
fi
|
||
|
|
|
||
|
|
# Check if Node.js is available
|
||
|
|
if ! command -v node &> /dev/null; then
|
||
|
|
warning "Node.js not found. Cannot set up signaling server automatically"
|
||
|
|
warning "Install Node.js and run setup manually"
|
||
|
|
return
|
||
|
|
fi
|
||
|
|
|
||
|
|
# Copy signaling server from UE5
|
||
|
|
local ue_signaling="$UE_ROOT/Engine/Source/Programs/PixelStreamingInfrastructure"
|
||
|
|
if [ -d "$ue_signaling" ]; then
|
||
|
|
log "INFO" "Copying signaling server files..."
|
||
|
|
mkdir -p "$signaling_dir"
|
||
|
|
cp -r "$ue_signaling"/* "$signaling_dir/" 2>/dev/null || warning "Could not copy signaling server files"
|
||
|
|
|
||
|
|
# Install dependencies if package.json exists
|
||
|
|
if [ -f "$signaling_dir/package.json" ]; then
|
||
|
|
log "INFO" "Installing signaling server dependencies..."
|
||
|
|
cd "$signaling_dir"
|
||
|
|
npm install || warning "Failed to install dependencies"
|
||
|
|
fi
|
||
|
|
else
|
||
|
|
warning "Signaling server source not found at: $ue_signaling"
|
||
|
|
warning "Use Unreal Engine's built-in signaling server or set up manually"
|
||
|
|
fi
|
||
|
|
}
|
||
|
|
|
||
|
|
# Create startup script
|
||
|
|
create_startup_script() {
|
||
|
|
log "INFO" "Creating startup script..."
|
||
|
|
|
||
|
|
local script_path="$PROJECT_ROOT/start_pixel_streaming.sh"
|
||
|
|
|
||
|
|
if [ "$DRY_RUN" = true ]; then
|
||
|
|
log "INFO" "[DRY RUN] Would create startup script: $script_path"
|
||
|
|
return
|
||
|
|
fi
|
||
|
|
|
||
|
|
cat > "$script_path" << 'EOF'
|
||
|
|
#!/bin/bash
|
||
|
|
# Pixel Streaming Startup Script
|
||
|
|
|
||
|
|
UE_ROOT="${UE_ROOT:-$HOME/UnrealEngine}"
|
||
|
|
PROJECT_ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||
|
|
PROJECT_FILE=$(find "$PROJECT_ROOT" -name "*.uproject" | head -1)
|
||
|
|
PORT="${PORT:-8888}"
|
||
|
|
|
||
|
|
echo "Starting Pixel Streaming..."
|
||
|
|
echo "Project: $PROJECT_FILE"
|
||
|
|
echo "Port: $PORT"
|
||
|
|
|
||
|
|
# Start Unreal Editor with Pixel Streaming
|
||
|
|
"$UE_ROOT/Engine/Binaries/Linux/UnrealEditor" "$PROJECT_FILE" \
|
||
|
|
-AudioMixer \
|
||
|
|
-PixelStreamingIP=0.0.0.0 \
|
||
|
|
-PixelStreamingPort=$PORT \
|
||
|
|
-game \
|
||
|
|
-log
|
||
|
|
|
||
|
|
EOF
|
||
|
|
|
||
|
|
chmod +x "$script_path"
|
||
|
|
success "Startup script created: $script_path"
|
||
|
|
}
|
||
|
|
|
||
|
|
# Main function
|
||
|
|
main() {
|
||
|
|
log "INFO" "Starting setup_pixel_streaming.sh"
|
||
|
|
|
||
|
|
# Create log directory
|
||
|
|
mkdir -p "$(dirname "$LOG_FILE")"
|
||
|
|
|
||
|
|
# Parse arguments
|
||
|
|
parse_args "$@"
|
||
|
|
|
||
|
|
# Validate prerequisites
|
||
|
|
validate_prerequisites
|
||
|
|
|
||
|
|
# Enable plugin
|
||
|
|
enable_plugin
|
||
|
|
|
||
|
|
# Configure settings
|
||
|
|
configure_settings
|
||
|
|
|
||
|
|
# Setup signaling server
|
||
|
|
setup_signaling_server
|
||
|
|
|
||
|
|
# Create startup script
|
||
|
|
create_startup_script
|
||
|
|
|
||
|
|
success "Pixel Streaming setup complete"
|
||
|
|
log "INFO" "Next steps:"
|
||
|
|
log "INFO" " 1. Configure Pixel Streaming in Project Settings"
|
||
|
|
log "INFO" " 2. Start signaling server: cd PixelStreamingSignalingServer && npm start"
|
||
|
|
log "INFO" " 3. Launch project with Pixel Streaming: ./start_pixel_streaming.sh"
|
||
|
|
log "INFO" " 4. Access via browser: http://localhost:$PORT"
|
||
|
|
log "INFO" "See docs/PIXEL_STREAMING.md for detailed instructions"
|
||
|
|
}
|
||
|
|
|
||
|
|
# Run main if executed directly
|
||
|
|
if [[ "${BASH_SOURCE[0]}" == "${0}" ]]; then
|
||
|
|
main "$@"
|
||
|
|
fi
|